![]() ![]() The News tab now properly displays news entries with more than 4,000 characters.See the bottom of the announcement for more information on this decision. The "Create Server" option is now hidden by default.* The -scs startup argument will cause it to be visible on startup, and the new client commands cst and tcs toggle its visibility on and off.Because the release has actually been quite stable, we’ve taken our time with it, but here is version 10.0.1, featuring the following changes: Hey - since Scopophobia’s release, we’ve been continually patching issues that have cropped up, as well as fixing some long-time bugs. Keep your eyes open for upcoming tweaks and balance changes in the near future. Thank you for your continued support! It means the world to us. ![]() ![]() We're sorry for any trouble this may have caused, and we'll be trying to make steps to ensure that such an incident won't happen again. This was a much smaller patch than version 10.0.1, but was necessary to assemble and release a (slightly delayed) hotfix in order to address the issues it introduced. This is used to allow 096 to move through heavy gates whose sizes are larger than normal (including the Surface Zone’s heavy gate.) Doors now have a Vector2 variable called PrySpeed, which dictates the speed that SCP-096 moves through them while prying.Improved HTTP requests on Windows, and fixed HTTP requests on Linux servers.Various anticheat improvements and several exploit fixes.Fixed being able to display the inventory screen before the round has started.Fixed item pickups not appearing in rooms whose doors are destroyed before being opened.Fixed flash grenades flashing players through walls, doors, and other objects.Fixes SCP-173 being able to move freely while blinded by a flash grenade.Fixes towards a bug causing SCP-096 to become locked in their "Try Not To Cry" state.Fixed checkpoint doors occasionally failing to play their closing sound.Fixed an issue causing SCP-079's view to become stuck in SCP-012's room when navigating to it through cameras.Fixed an issue causing doors to leave no destroyed versions when they were destroyed with a grenade.Fixed death reasons using the server's localization instead of the client's.Fixed an issue causing SCP-096 to not gain artificial health whenever they acquired a new target.You can find an example below - the left image is new, while the right image is old. These texture adjustments were erroneously featured in the changelogs for our last version, but didn't actually ship with it. Replaced several textures around the map with higher-quality versions.Crosshair textures, as well as the texture of SCP-914’s settings panel, now remain legible even with low texture quality settings.SCP-096 can now charge through the heavy gate on the Surface Zone.10.0.2 fixes these problems and a few more, bringing the following changes: While this didn't have any major consequences, it resulted in an issue related to SCP-096's health scaling, as well as locking 079 into place if they navigated into the containment hallway of SCP-012. 27 17 February, 2018 – Open Beta v1.1.0ġ0.0.1, our latest refinement version, introduced some new bugs that we've now addressed.10 16 December, 2018 Open Beta v8.0.0 Megapatch Part I.9 29 November, 2019 v9.0.0 Megapatch Part II. ![]()
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